Hover (Beholderkin): If you choose Beholderkin, you get hover speed. Proficiency Bonus (PB): Equals your bonus. Regeneration (Slaad Only): The aberration regains 5 hit points at the start of its turn if it has at least 1 hit point. Whispering Aura (Star Spawn Only): At the start of each of the aberration’s turns, each creature within 5 feet of the aberration must succeed on a Wisdom saving throw against your spell save DC or take 2d6 psychic damage, provided that the aberration isn’t incapacitated.
Multiattack: The aberrant makes a number of attacks equal to half this spell’s level (rounded down). Claws (Slaad Only): Melee Weapon Attack: your spell attack modifier to hit, reach 5 ft., one target. Hit: 1d10 + 3 + the spell’s level slashing damage. If the target is a creature, it can’t regain hit points until the start of the aberration’s next turn. Eye Ray (Beholderkin Only): Ranged Spell Attack: your spell attack modifier to hit, range 150 ft., one creature. Hit: 1d8 + 3 + the spell’s level psychic damage. Psychic Slam (Star Spawn Only): Melee Spell Attack: your spell attack modifier to hit, reach 5 ft., one creature. Hit: 1d8 + 3 + the spell’s level psychic damage