Relentless Endurance. When the Orc is reduced to 0 hit points but not killed outright, it can drop to 1 hit point instead. It can’t use this feature again until it finishes a long rest. Savage Attacks. When the Orc scores a critical hit with a melee weapon attack, it can roll one of the weapon’s damage dice one additional time and add it to the extra damage of the critical hit. Tiilaer's Fury. The Orc deals an extra 3 (1d6) 1d6 damage when it hits with a weapon attack (included in the attack).
Multiattack. The Orc makes two melee attacks or one ranged attack. Spear. Melee or Ranged Weapon Attack: +6 1d20+6 to hit, reach 5ft or range 20/60, one target. Hit: 11 (2d6+4) 2d6+4 piercing damage.