Reconnaissance Drone CR: 1/4
Small small construct, aligned
Armor Class: 14
Hit Points: 10 (3d6)
Speed:
, can hover
Damage Immunities: poison, psychic
Condition Immunities: charmed, deafened, frightened, paralyzed, petrified, poisoned
Senses: darkvision 120 ft., passive Perception 12
Languages: Understands the languages of its creator but can't speak
Challenge Rating: 1/4
Actions
Scan: The drone analyzes creatures in a 60-foot cone. Until the end of its next turn, the drone knows the direction and distance to each creature in that area.
Antimagic Susceptibility: The drone is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the drone must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
Advanced Sensors: The drone has advantage on Wisdom (Perception) checks that rely on sight, hearing, or smell.
Stealth Mode: As a bonus action, the drone can engage its stealth mode, making it almost invisible. Until it attacks, casts a spell, or until its concentration ends, it has advantage on Dexterity (Stealth) checks and attack rolls against it have disadvantage.
Reconnaissance Drones are designed for surveillance and scouting. They are equipped with advanced sensors and stealth capabilities, making them perfect for gathering information without alerting the enemy. However, they aren't well-suited for combat.