Unarmored Defense. While the monk is wearing no armor and wielding no shield, its AC includes its Wisdom modifier. Unarmored Movement. While the monk is wearing no armor and wielding no shield, its walking speed increases by 5 feet (included in its speed).
Multiattack. The monk makes two melee attacks. Unarmed Strike. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) bludgeoning damage.
Parry. The monk adds 2 to its AC against one melee or ranged weapon attack that would hit it. To do so, the monk must see the attacker.
Anywhere the Crimson Brotherhood feels confident enough to field its weakest agents.