Homebrew
Last Stand: When below 50% health, the Yakdash can make one extra Claw attack on every one of its turns until combat ends.
Multiattack: The Yakdash makes two attacks; one with its bite and one with its claws, or two with its claws. Bite: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage. Claw: Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Usually filled with scraps of rotting leftovers and debris from whichever place the Yakdash has made home, its lair is a dank, smelly environment that provides shelter for a variety of smaller creatures such as rats and spiders.