Medium to Large beast, unaligned
Armor Class: 12
Hit Points:
Speed:
5 ft
, swim: 60 ft
Skills: Perception +4, Stealth +5
• Keen Smell. The sea serpent has advantage on Wisdom (Perception) checks that rely on smell.
• Water Breathing. The sea serpent can breathe only underwater.
• Hold Breath. While out of water, the sea serpent can hold its breath for 30 minutes.
• Bioluminescence. The sea serpent markings, neck pouch and their tail glow in the dark.
Senses: Passive Perception 13, Darkvision 50ft, Blindsight 15ft
Challenge Rating: 1
( 200 XP)
Proficiency Bonus: +2
Actions
Multiattack. The sea serpent makes two attacks: two times with its bite.
Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 8 (1d8 + 4) piercing damage.