Arcane Disruption
The subject must succeed at a concentration check (DC = 10 + 1/2 its caster level) in order to cast an arcane spell
enchantment (compulsion) [curse, mind-affecting] \ \
bard 2, bloodrager 2, magus 2, sorcerer/wizard 2, witch 2-level
Save: Will negates
SR: Yes
Casting time: 1 standard action
Range: Close (7.5m + 1.5m / 2 levels)
Duration: 1 round/level
Targets: one creature
Componenent: V, S, M (a pinch of pepper)
Description
This spell makes it difficult for the subject to cast arcane spells, use spell-like abilities, and use some abilities granted by arcane spellcasting classes. The subject must succeed at a concentration check (DC = 10 + 1/2 its caster level) in order to cast an arcane spell, use any spell-like ability (even those that come from a divine source), use arcane spell completion or spell trigger magic items, or use any of the following class features that come from an arcane spellcasting class: arcane school powers, arcanist exploits, bardic performances, magus arcana, or witch hexes. Spells, spell-like abilities, or class features that take a free, swift, or immediate action aren’t affected by this spell, nor are mythic spells or mythic powers.
While under the effect of this spell, if the subject must attempt a concentration check to cast an arcane spell or use an arcane spell-like ability for any reason other than the effect of this spell (such as casting defensively, being injured while casting, and so on), it takes a penalty on that check equal to 1/2 its caster level.