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T. Ghost Squid CR: 1

Medium beast, unaligned
Armor Class: 13
Hit Points: 25 hp [3d10+7]
Speed: 20 ft , swim: 40 ft

STR

17 +3

DEX

13 +1

CON

13 +1

INT

3 -4

WIS

8 -1

CHA

4 -3

Saving Throws: CON, DEX
Skills: Perception +2, Stealth +5, Athletics +2
Senses: Darkvision 60ft, passive Perception 12
Languages: -
Challenge Rating: 1
Proficiency Bonus: +3

Amphibious. The Ghost Squid can breath in air and water.   Multi-Limbed. The Ghost Squid can have two targets grappled with its tentacles at once.

Actions

Multiattack. The squid makes two attacks, only one can be a bite attack.   Beak. Melee Weapon Attack:+5 to hit. reach 5 ft, one target grappled by the Ghost Squid. Hit: 9 2d6+3 piercing damage.   Tentacle. Melee Weapon Attack:+5 to hit. reach 10 ft, one target. Hit: 6 1d6+3 bludgeoning damage. One a hit, the target must make a grapple check against the Ghost Squids athletics or be grappled.   Ink Cloud (Once per short rest) a 10-ft-radius cloud of ink that extends all around the squid While in water . The area is heavily obscured for 1 minute. After using this, the squid can take the Dash action as a bonus action.


Created by

Sharkbear.

Statblock Type

Monster

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