Large fiend, chaotic evil
Armor Class: 15 (Miasma Armor)
Hit Points: 95hp (10d10+40)
Speed:
30 ft
Saving Throws: Dex +6, Con +7
Skills: Athletics +8, Perception +4
Damage Vulnerabilities: Psychic
Damage Resistances: Cold; Non-magic weapon damage
Damage Immunities: Poison; Absorb Necrotic
Senses: Darkvision 60ft, Passive Perception 14
Languages: Infernal
Challenge Rating: 5
( 1,800 XP)
Proficiency Bonus: +3
- Greater Miasma: 7(2d6) poison at the start of your turn, 10ft radius, DC 15 Con for half. A corpse that suffers this aura will rise as a Bakemono after 1 minute. This effect is suppressed until the start of the Bakemono's next turn if the Bakemono suffers radiant damage.
- Wavering Form- advantage to escape grapples and restraints. Also, advantage vs paralyze, or petrify effects
Actions
Multi-attack: 2 Claw attacks
- Claw: +8 to hit, 5ft reach, 12(2d6+5) slashing and 7(2d6) poison
- Sludge Bomb: 60ft range, 10ft radius, 28(8d6) necrotic.
A great, shambling four legged silhouette, with two glowing yellow circles approximately where the face would be