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Dustriders

Balteus' Comets

3-level Evocation

Casting Time: 1 Action
Range/Area: 120 ft.
Materials: A cube of minerally-infused ice
Duration: Instantaneous
Attack/Save: Save
Damage/Effect: Bludgeoning and Cold
Call down three comets in three, non-overlapping locations at points you can see within 120 feet that each deal 2d8 cold and 1d8 bludgeoning in a 10 foot radial sphere around their impact locations. Any targets inside the impact points must make a Dexterity saving throw against your Spellcasting DC or take damage and be pushed outside of the radius. If the target hits a wall from being pushed out of the radius, they take an additional 1d8 bludgeoning damage. Successful saves only take half damage.   The comets each leave an icy patch in the initial impact radius which covers the ground in a 10-foot square centered on a point within range and turns it into difficult terrain for the duration.   When the icy patch appears, each creature standing in its area must succeed on a Dexterity saving throw or fall prone. A creature that enters the area or ends its turn there must also succeed on a Dexterity saving throw or fall prone. The cold spaces dissipate at the end of your next turn.
At higher levels: When you cast this spell as a 5th level spell or higher, each comet deals an additional 1d8 cold and 1d8 bludgeoning damage for every two spell levels above 3rd.
Available for: Arcanist (Wizard), Artificer, Inscriptor, Sorcerer, Warlock

Created by

Vaskadar.

Statblock Type

Spell

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