Ascended
Hit Points
Hit Dice: d12 per Ascended
level
Hit Points at first Level: 12 + Constitution modifier
Hit Points at Higher Levels: 1d12 (or 7) + Constitution modifier
Proficiences
Armor:
Weapons:
Tools:
Saving Throws:
Skills: Truesight 30ft, darkvision 120ft
Overview & Creation
After reaching the summit of Mt. Targon, you're gifted ascension by an Aspect, allowing you to transcend beyond mortality and into an entirely new realm of power for you to control.
Class Features
Resistance to non-magical/non-silver weapons attacks
Spellcasting
Teleport (2/day, infinite range)
Resurrection