City Guard
City Guards come from all walks of life, whether they be born into it, a retired solider or mercenary, a reformed criminal or perhaps just your average citizen in need of a job. They form the back bone of law and order but also form an effective fighting unit in the event of a siege or bandit raid. Garrisons vary wildly depending on location and culture. Some are the perfect aspiration of honor and justice while others are little better than enforcers for the local ruler. Important things for a City Guard to consider are: How did you end up a guard? What city are you from? Why did you leave? What was your garrison like?
Skill Proficiencies One of your choice from Athletics or Acrobatics and Insight or Investigation
Tool Proficiencies You are proficient in the musical instrument of horn
Languages One non-exotic language
Equipment Instrument-Horn, a set of common clothes, City Insignia on a necklace, pair of shackles and 2 keys, Guards Cloak and a belt pouch containing 10 gp
Features
[One of the Guard: When in a city or town you can always find food and a place to sleep with the local guards garrison. The local Guards will be hesitant to start a fight with you and are likely to come to your aid in a fight, the guards will also believe you except in the face of overwhelming evidence or under the command of a superior. For this effect to apply you must be in a city that you would fit in as a Guard, this is decided by the DM.
Traits
Dice 1d8 | Personality Trait |
---|
1 | I am always polite and respectful |
2 | My friends know they can rely on me no matter what |
3 | Breaking up a brawl is the fun part of my day |
4 | I can stare down a hellhound without flinching |
5 | I enjoy being strong and able to protect others |
6 | My language is as foul as a bugbear |
7 | I like the night patrols best, very peaceful and very not |
8 | I like gate duty best |
Ideal
Dice 1d6 | Ideal |
---|
1 | Our lot is to lay down our lives for others (Good) |
2 | I must do as the city rulers command to keep order (Lawful) |
3 | I must do what is right for the city despite orders (Chaotic) |
4 | People will always do as I say with force (Evil) |
5 | There will always be crime, as sure as there will be guards (Neutral) |
6 | I love my city, and I will do anything to protect it (Any) |
Bond
Dice 1d6 | Bond |
---|
1 | It is my duty to protect the city and its citizens |
2 | My fellow Guards are my brothers/sisters in arms |
3 | Someone saved my life on patrol, and I still owe them to this day |
4 | My honor is my life |
5 | I will never forget or forgive the crime lord who killed my fellows |
6 | I fight for those who cannot fight for themselves |
Flaw
Dice 1d6 | Flaw |
---|
1 | I made a mistake once, and it cost a lot of lives |
2 | My hatred for raiders is blinding and furious |
3 | I obey the law even when it serves no good |
4 | I can be bribed easily; a few gold here, please... |
5 | I care only for my own authority |
6 | I will never let injustice pass me by |
Dice 1d6 | Guardsman |
---|
1 | Wall Watchman |
2 | Gate Guard |
3 | Palace Gaurd |
4 | Street Patrol |
5 | Guard Officer |
6 | Dungeon Warden |