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Wererabbit


Hit Points

Hit Dice: d4 per Wererabbit level
Hit Points at first Level: 6 + your Constitution modifier
Hit Points at Higher Levels: 4 + your Constitution modifier per werewolf level after 1st

Proficiences

Armor: Light armor, Medium armor
Weapons: Simple weapons, Martial weapons, Natural weapons (Fangs and Claws)
Tools: None
Saving Throws: Strength, Dexterity
Skills: Choose two from Athletics, Intimidation, Nature, Perception, Stealth, and Survival

Class Features

Shapechange


Wererabbit Level Beast Form
1-2 Pack Rabbit
3-8 Giant Rabbit
9-12 Dire Rabbit
13-17 Beta Rabbit
18-20 Alpha Rabbit



Lunar Fury


Wild Regeneration


Scent of Blood


Pack


Ability Score Improvement


Extra Attack


Call the Pack  


Primal Strike


Frenzy


Savage Critical


Swift Shift


Survival Instincts


Maul


Thick Fur


Ferocious Critical


Hunt Creature


Mangle


Leader of the Pack


Subclass Options

Pack of the Four Elements
Seasonal Coat
Alchemic Paws
Kinetic Howl
Elemental Strike
Pounce!?!?!?!?


Packs of the Hunt

 


Created by

chameleonwren.

Statblock Type

Class Features

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