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CR 25

Tarrasque

CE Colossal Magical Beast, spawn of Rovagug
Initiative: +7 Senses: darkvision 60 ft., low-light vision, scent; Perception +43

This immense reptilian beast towers over its surroundings, all teeth and horns and claws and thrashing spiked tail.

Defense

AC: 40, touch 5, flat-footed 37 (+3 Dex, +35 natural, –8 size)
HP: 525 30d10+360 ( regeneration 40 )
Fortitude: +31 Reflex: +22 Will: +12
Immune: ability damage, ability drain, acid, bleed, disease, energy drain, fire, mind-affecting effects, paralysis, permanent wounds, petrification, poison, polymorph Aura: frightful presence (300 ft., DC 27) DR: 15/epic SR: 36

Offense

Speed: 40 ft.
Melee: bite +37 (4d8+15/15–20/×3 plus grab) , 2 claws +37 (1d12+15) , 2 gores +37 (1d10+15) , tail slap +32 (3d8+7)
Ranged: 6 spines +25 (2d10+15/×3)
Special Attacks: rush, spines, swallow whole ( 6d6+22 plus 6d6 acid, AC 27, hp 52)
Space: 30 ft. Reach: 30 ft. (60 ft. with tail slap)

Statistics

Str 41, Dex 16, Con 34, Int 3, Wis 15, Cha 14
Base Attack: +30 CMB: +53 (+57 grapple) CMD: 66
Feats: Awesome Blow, Blind-Fight, Bleeding Critical, Cleave, Combat Reflexes, Critical Focus, Great Cleave, Great Fortitude, Improved Bull Rush, Improved Critical (bite), Improved Initiative, Lightning Reflexes, Power Attack, Run, Staggering Critical
Skills: Acrobatics +3 ( +43 when jumping), Perception +43
Racial Modifiers: +8 Perception
Languages: Aklo (can’t speak)
SQ: carapace, hibernation, powerful leaper, unstoppable force

Ecology

Environment: any
Organization: solitary
Treasure: none

Special Abilities

Carapace (Su) The tarrasque’s scales deflect cones, lines, rays, and magic missile spells, rendering the tarrasque immune to such effects. There is a 30% chance a deflected effect reflects back in full force at the caster; otherwise it is simply negated.   Powerful Leaper (Ex) The tarrasque uses its Strength to modify Acrobatics checks made to jump, and has a +24 racial bonus on Acrobatics checks made to jump.   Rush (Ex) Once per minute, for 1 round, the tarrasque’s speed increases to 150 feet, and its Acrobatics bonus on checks made to jump increases to +87.   Spines (Ex) The tarrasque can loose a volley of six spear-like spines from its body as a standard action with a toss of its head or a lash of its tail. Make an attack roll for each spine— all targets must be within 30 feet of each other. The spines have a range increment of 120 ft.  
The Tarrasque, referred to in ancient texts as the “Armageddon Engine,” is the greatest of Rovagug’s spawn. Its previously recorded devastation of Ninshabur and Avistan occurred in –632 AR, and culminated in the destruction of the flying Shory city of Kho. It was sealed away in a cavern somewhere in the Inner Sea region. Although the location of this cavern has been lost, rumors of possible locations include nearly every mountainous region, the Mwangi Expanse, and even under the Isle of Kortos itself.   The statistics presented here for the Tarrasque differ slightly from those in the Bestiary—this version more accurately represents the Tarrasque as the mightiest of Rovagug’s spawn.


Created by

Endrise.

System

Pathfinder 1e

Statblock Type

Monster / NPC

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