Leonardo's Ball Machine
3-level Abjuration
Casting Time: 1 action
Range/Area: 120 feet
Components: Verbal, Somatic
Duration: 1 minute
Upon activation, the machine creates 4 balls of force which circle around your person. As a bonus action on each of your successive turns for the duration, you may hurl one of the balls at a creature or object within the machine's range. Make a ranged spell attack against the target, and on a hit, the target takes 2d6 + 1 force damage and is knocked back 10 feet. The ball then dissipates.
If you are attacked in melee whilst the balls are circling you, the attacker must make a DEX saving throw or be hit by one of the balls, dealing 2d6 + 1 force damage and knocking them back 10 feet, preventing their attack. The ball then dissipates.
At higher levels: When supercharged for each gadget slot higher than third, you may create on additional ball.
Available for: Internal Security Agent