Age: Orcs mature a little faster than humans. Alignment: While the average citizen of Urrkesh may see Orcs as bringers of Chaos or Evil, Orc culture seeps in honor and formality. For example, the act of wearing a weapon to a meeting with nobility in most cultures is seen as the standard for wearing a blade is a sign of nobility in and of itself, but to orc lords, this would be considered a threat and you could find yourself in a duel if you’re not careful. As a result, Jahnhai Orcs will tend toward Law over chaos and don't lead towards Good or Evil. Darkvision: Accustomed to the endless darks of the unforgiving sea, you have superior vision in dark and dim Conditions. You can see in dim light within 60 feet of you as if it were bright light, and in Darkness as if it were dim light. You can’t discern color in Darkness, only shades of gray. Natural Negotiators: You gain proficiency in one of the following skills: Deception, Insight, Intimidation, or Persuasion. Relentless Endurance: When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can’t use this feature again until you finish a long rest. Boundless Confidence: When you roll a 1 on the d20 for an attack roll you can reroll the die and must use the new roll.
Languages. You can speak, read, and write Common, Orc, and your clan language.