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Basic Rules

Sleet Storm

3-level Conjuration

Casting Time: 1 Action
Range/Area: 150ft (40ft Cylinder)
Components: Verbal, Somatic, Material
Materials: A pinch of dust and a few drops of water
Duration: Concentration, 1 Minute
Until the spell ends, freezing rain and sleet fall in a 20-foot-tall cylinder with a 40-foot radius centered on a point you choose within range. The area is heavily obscured, and exposed flames in the area are doused.
    The ground in the area is covered with slick ice, making it difficult terrain. When a creature enters the spell's area for the first time on a turn or starts its turn there, it must make a Dexterity saving throw. On a failed save, it falls prone.
  If a creature starts its turn in the spell's area and is concentrating on a spell, the creature must make a successful Constitution saving throw against your spell save DC or lose concentration.
Available for: Druid, Sorcerer, Wizard, Circle of the Land (Arctic), Fathomless Warlock, Tempest Domain

Created by

Lord Retrospect.

Statblock Type

Spell

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