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Worg (Castles & Crusades)

Large magical beast, neutral
Armor Class 14 (natural armor)
Hit Points 23 4d8
Speed 50ft

STR
16 +3
DEX
13 +1
CON
13 +1
INT
7 -2
WIS
11 0
CHA
8 -1

Saving Throws P
Senses darkvision 60 ft., twilight vision, scent, tracking 6
Languages Goblin, Worg
Challenge 100+4 XP


Actions

Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. 2d4 damage. If the target is a creature, it must save vs Dexterity or be pulled to the ground, automatically losing initiative the next round.


 

A worg is an evil predator that delights in hunting and devouring creatures weaker than itself. Cunning and malevolent, worgs roam across the remote wilderness or are raised by goblins and hobgoblins. Those creatures use worgs as mounts, but a worg will turn on its rider if it feels mistreated or malnourished. Worgs speak in their own Language and Goblin, and a few learn to speak Common as well.


Created by

StylinLP38.

Statblock Type

Monster / Creature

Link/Embed