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Criminal

You are an experienced criminal with a history of breaking the law. You have spent a lot o f time among other criminals and still have contacts within the criminal underworld. You’re far closer than most people to the world o f murder, theft, and violence that pervades the underbelly of civilization, and you have survived up to this point by flouting the rules and regulations of society.

Criminal Speciality

There are many kinds o f criminals, and within a thieves’ guild or similar criminal organization, individual members have particular specialties. Even criminals who operate outside of such organizations have strong preferences for certain kinds o f crimes over others. Choose the role you played in your criminal life, or roll on the table below.
Dice 1d8 Speciality
  1. Blackmailer
  2. Burglar
  3. Enforcer
  4. Fence
  5. Highway robber
  6. Hired killer
  7. Pickpocket
  8. Smuggler

Skill Proficiencies Deception, Stealth
Tool Proficiencies One type of gaming set, thieves’ tools
Equipment A crowbar, a set o f dark common clothes including a hood, and a belt pouch containing 15 gp

Features

Criminal Contact

You have a reliable and trustworthy contact who acts as your liaison to a network of other criminals. You know how to get messages to and from your contact, even over great distances; specifically, you know the local messengers, corrupt caravan masters, and seedy sailors who can deliver messages for you.

Suggested Characteristics

Criminals might seem like villains on the surface, and many of them are villainous to the core. But some have an abundance of endearing, if not redeeming, characteristics. There might be honor among thieves, but criminals rarely show any respect for law or authority.

Traits

Ideal

Bond

Flaw


Created by

MarikaMoreau.

Statblock Type

Background

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