The Arcane Laboratory
The arcane laboratory is a cavernous chamber bathed in an eerie, blue light emanating from a series of crystal spheres suspended from the ceiling. The air is thick with the scent of ozone and strange, pungent chemicals.
Central Alchemical Table: A large, obsidian table dominates the room, covered in intricate diagrams and symbols. Unfinished potions and strange, glowing ingredients are scattered across its surface. A worn leather-bound grimoire lies open beside a quill dipped in iridescent ink.
Experimentation Stations: Several smaller workbenches are scattered around the room, each equipped with various glass vials, test tubes, and strange, metallic instruments. Some stations appear to be dedicated to specific elements, with shelves stocked with crystals, herbs, and animal parts.
Arcane Conduits: Intricate copper pipes and wires snake along the walls, connecting the various elements of the laboratory. A central console, covered in a network of glowing runes, appears to be the control center for the entire room.
Hidden Compartments: The walls are lined with hidden compartments, revealed by pressing specific symbols or pulling hidden levers. These compartments might contain rare spell components, experimental notes, or even dangerous magical artifacts.
Environmental Hazards: The laboratory is filled with unstable magical energy. Unexpected explosions or teleportation effects can occur, making the room a dangerous place to explore.
A hidden mechanism on the central platform might reveal the current configuration.
The position of the celestial bodies in the real sky could offer clues.
They must find items that correspond to the sun, moon, and planets (e.g., a gold coin for the sun, a silver item for the moon, and gemstones for the planets).
The time loop could interfere with their efforts, as the celestial bodies' positions change constantly.
Inputing a wrong full sequence of 6 items (sun, moon, planets) will result into a 20d6 lighting discharge upon the heroes. Once the hidden compartment is unlocked in a loop, it will stay open in the next loops.
A powerful magical construct, created by the laboratory's previous owner, protects the room's secrets.
Central Alchemical Table: A large, obsidian table dominates the room, covered in intricate diagrams and symbols. Unfinished potions and strange, glowing ingredients are scattered across its surface. A worn leather-bound grimoire lies open beside a quill dipped in iridescent ink.
Experimentation Stations: Several smaller workbenches are scattered around the room, each equipped with various glass vials, test tubes, and strange, metallic instruments. Some stations appear to be dedicated to specific elements, with shelves stocked with crystals, herbs, and animal parts.
Arcane Conduits: Intricate copper pipes and wires snake along the walls, connecting the various elements of the laboratory. A central console, covered in a network of glowing runes, appears to be the control center for the entire room.
Hidden Compartments: The walls are lined with hidden compartments, revealed by pressing specific symbols or pulling hidden levers. These compartments might contain rare spell components, experimental notes, or even dangerous magical artifacts.
Environmental Hazards: The laboratory is filled with unstable magical energy. Unexpected explosions or teleportation effects can occur, making the room a dangerous place to explore.
Key Prism
At the heart of the observatory deck, a circular platform is inlaid with intricate astrological symbols. Surrounding this platform are twelve pedestals, each adorned with a different celestial body - the sun, moon, and 4 planets. To activate the platform and reveal a hidden compartment containing the Key Prism, the party must position themselves and items corresponding to the correct astrological configuration. This configuration changes with each time loop.Clues
Ancient texts or murals within the observatory might provide hints about the celestial alignments.A hidden mechanism on the central platform might reveal the current configuration.
The position of the celestial bodies in the real sky could offer clues.
Challenges
The party must determine the correct order of the planets on the pedestals.They must find items that correspond to the sun, moon, and planets (e.g., a gold coin for the sun, a silver item for the moon, and gemstones for the planets).
The time loop could interfere with their efforts, as the celestial bodies' positions change constantly.
Inputing a wrong full sequence of 6 items (sun, moon, planets) will result into a 20d6 lighting discharge upon the heroes. Once the hidden compartment is unlocked in a loop, it will stay open in the next loops.
Potential Encounters
A mad alchemist, driven insane by their experiments, guards the laboratory.A powerful magical construct, created by the laboratory's previous owner, protects the room's secrets.
Comments